Tooltip
Shows passive help after an exact core-owned delay and supports provider-level warm-up behavior.
Loading interactive demo…
func TooltipExample() *ui.Element {
provider := ui.NewTooltipProvider(ui.TooltipProviderProps{Delay: 500})
tooltip := ui.NewTooltip().Side("top")
return provider.Root().Child(
tooltip.Root().Children(
tooltip.Trigger().Child("Hover me"),
tooltip.Positioner().Child(
tooltip.Popup().Child("Helpful information"),
),
),
)
}#Import
Import ui from github.com/egoist/quickgui/go/ui.
import (
"github.com/egoist/quickgui/go/ui"
)#Usage
func TooltipExample() *ui.Element {
provider := ui.NewTooltipProvider(ui.TooltipProviderProps{Delay: 500})
tooltip := ui.NewTooltip().Side("top")
return provider.Root().Child(
tooltip.Root().Children(
tooltip.Trigger().Child("Hover me"),
tooltip.Positioner().Child(
tooltip.Popup().Child("Helpful information"),
),
),
)
}#Anatomy
tooltip.Providertooltip.Roottooltip.Triggertooltip.Portaltooltip.Positionertooltip.Popuptooltip.Arrow
#API reference
Expand an entry for its description and complete signature. A dash means no declaration default is documented.
NewTooltip
View sourceui.NewTooltip(props ...TooltipRootProps) *TooltipComponentNewTooltip declares a Tooltip instance. Optional props provide initial settings.
ChildrenComponent—
Content mounted inside the component. Compound child callbacks run after the parent context exists.
ComponentView sourceOpenfunc() bool—
Controlled visibility of the panel or overlay. Pair with the open-change callback.
func() boolView sourceDefaultOpenbool—
OnOpenChangefunc(bool, *native.Event)—
Disabledbool—
Prevents activation and exposes the disabled state to accessibility. Compound parts inherit a disabled root.
boolView sourceHoverable*bool—
TrackCursorAxisTooltipCursorAxis—
OnPlacementChangefunc(AnchorPlacementDetails, *native.Event)—
Callback for placement change. The signature below lists the event payload.
func(AnchorPlacementDetails, *native.Event)View sourceSideTooltipSide—
AlignTooltipAlign—
SideOffset*float64—
CollisionPadding*float64—
Tooltip.Open
View sourcetooltip.Open(value any) *TooltipComponentControlled visibility of the panel or overlay. Pair with the open-change callback.
Tooltip.DefaultOpen
View sourcetooltip.DefaultOpen(value bool) *TooltipComponentInitial visibility when the component owns its open state.
Tooltip.OnOpenChange
View sourcetooltip.OnOpenChange(value func(bool, *native.Event)) *TooltipComponentReports a requested visibility change, including dismissal.
Tooltip.Disabled
View sourcetooltip.Disabled(value bool) *TooltipComponentPrevents activation and exposes the disabled state to accessibility. Compound parts inherit a disabled root.
Tooltip.Hoverable
View sourcetooltip.Hoverable(value bool) *TooltipComponentAllows the pointer to cross into the tooltip without closing it.
Tooltip.TrackCursorAxis
View sourcetooltip.TrackCursorAxis(value TooltipCursorAxis) *TooltipComponentAxis along which the floating surface follows the pointer.
Tooltip.OnPlacementChange
View sourcetooltip.OnPlacementChange(value func(AnchorPlacementDetails, *native.Event)) *TooltipComponentCallback for placement change. The signature below lists the event payload.
Tooltip.Side
View sourcetooltip.Side(value TooltipSide) *TooltipComponentPreferred placement side before collision handling.
Tooltip.Align
View sourcetooltip.Align(value TooltipAlign) *TooltipComponentPreferred alignment on the placement cross-axis.
Tooltip.SideOffset
View sourcetooltip.SideOffset(value float64) *TooltipComponentDistance from the anchor on the chosen side, in logical pixels.
Tooltip.CollisionPadding
View sourcetooltip.CollisionPadding(value float64) *TooltipComponentSpace reserved between the positioned surface and the available viewport edges.
Tooltip.Root
View sourcetooltip.Root() *ElementConfigures root for this part. The declared type and source define the accepted value.
Tooltip.Trigger
View sourcetooltip.Trigger(options ...TooltipTriggerProps) *ElementConfigures trigger for this part. The declared type and source define the accepted value.
Reffunc(*native.Node)—
Receives the retained native node after construction. Keep imperative work in event or lifecycle callbacks.
func(*native.Node)View sourceStyleany—
Reusable layout, typography, color, and interaction-state styles. Build with ui.Style() and compose with Merge.
anyView sourceChildrenPartChildren—
Content mounted inside the component. Compound child callbacks run after the parent context exists.
PartChildrenView sourceDisabledany—
Prevents activation and exposes the disabled state to accessibility. Compound parts inherit a disabled root.
anyView sourceRolestring—
FocusOnPointerany—
Groupany—
AriaLabelany—
Accessible name, especially for icon-only controls or controls without a visible label.
anyView sourceTabIndex*float64—
Controls sequential keyboard focus order. Omit to retain the component’s default focus behavior.
*float64View sourceOnClickfunc(*native.Event)—
Called after QuickGUI resolves an activation, including supported keyboard activation.
func(*native.Event)View sourceOnDoubleClickfunc(*native.Event)—
Callback for double click. The signature below lists the event payload.
func(*native.Event)View sourceOnContextMenufunc(*native.Event)—
Callback for context menu. The signature below lists the event payload.
func(*native.Event)View sourceOnPointerfunc(*native.Event)—
OnMouseEnterfunc(*native.Event)—
Callback for mouse enter. The signature below lists the event payload.
func(*native.Event)View sourceOnMouseLeavefunc(*native.Event)—
Callback for mouse leave. The signature below lists the event payload.
func(*native.Event)View sourceOnMouseDownfunc(*native.Event)—
OnMouseUpfunc(*native.Event)—
OnKeyDownfunc(*native.Event)—
OnKeyUpfunc(*native.Event)—
OnFocusfunc(*native.Event)—
OnBlurfunc(*native.Event)—
Elementstring—
Delayany—
CloseDelayany—
CloseOnClick*bool—
Tooltip.Positioner
View sourcetooltip.Positioner(options ...TooltipPositionerProps) *ElementConfigures positioner for this part. The declared type and source define the accepted value.
Reffunc(*native.Node)—
Receives the retained native node after construction. Keep imperative work in event or lifecycle callbacks.
func(*native.Node)View sourceStyleany—
Reusable layout, typography, color, and interaction-state styles. Build with ui.Style() and compose with Merge.
anyView sourceChildrenPartChildren—
Content mounted inside the component. Compound child callbacks run after the parent context exists.
PartChildrenView sourceDisabledany—
Prevents activation and exposes the disabled state to accessibility. Compound parts inherit a disabled root.
anyView sourceRolestring—
FocusOnPointerany—
Groupany—
AriaLabelany—
Accessible name, especially for icon-only controls or controls without a visible label.
anyView sourceTabIndex*float64—
Controls sequential keyboard focus order. Omit to retain the component’s default focus behavior.
*float64View sourceOnClickfunc(*native.Event)—
Called after QuickGUI resolves an activation, including supported keyboard activation.
func(*native.Event)View sourceOnDoubleClickfunc(*native.Event)—
Callback for double click. The signature below lists the event payload.
func(*native.Event)View sourceOnContextMenufunc(*native.Event)—
Callback for context menu. The signature below lists the event payload.
func(*native.Event)View sourceOnPointerfunc(*native.Event)—
OnMouseEnterfunc(*native.Event)—
Callback for mouse enter. The signature below lists the event payload.
func(*native.Event)View sourceOnMouseLeavefunc(*native.Event)—
Callback for mouse leave. The signature below lists the event payload.
func(*native.Event)View sourceOnMouseDownfunc(*native.Event)—
OnMouseUpfunc(*native.Event)—
OnKeyDownfunc(*native.Event)—
OnKeyUpfunc(*native.Event)—
OnFocusfunc(*native.Event)—
OnBlurfunc(*native.Event)—
SideTooltipSide—
AlignTooltipAlign—
SideOffset*float64—
CollisionPadding*float64—
Tooltip.Portal
View sourcetooltip.Portal(options ...PartProps) *ElementConfigures portal for this part. The declared type and source define the accepted value.
Reffunc(*native.Node)—
Receives the retained native node after construction. Keep imperative work in event or lifecycle callbacks.
func(*native.Node)View sourceStyleany—
Reusable layout, typography, color, and interaction-state styles. Build with ui.Style() and compose with Merge.
anyView sourceChildrenPartChildren—
Content mounted inside the component. Compound child callbacks run after the parent context exists.
PartChildrenView sourceDisabledany—
Prevents activation and exposes the disabled state to accessibility. Compound parts inherit a disabled root.
anyView sourceRolestring—
FocusOnPointerany—
Groupany—
AriaLabelany—
Accessible name, especially for icon-only controls or controls without a visible label.
anyView sourceTabIndex*float64—
Controls sequential keyboard focus order. Omit to retain the component’s default focus behavior.
*float64View sourceOnClickfunc(*native.Event)—
Called after QuickGUI resolves an activation, including supported keyboard activation.
func(*native.Event)View sourceOnDoubleClickfunc(*native.Event)—
Callback for double click. The signature below lists the event payload.
func(*native.Event)View sourceOnContextMenufunc(*native.Event)—
Callback for context menu. The signature below lists the event payload.
func(*native.Event)View sourceOnPointerfunc(*native.Event)—
OnMouseEnterfunc(*native.Event)—
Callback for mouse enter. The signature below lists the event payload.
func(*native.Event)View sourceOnMouseLeavefunc(*native.Event)—
Callback for mouse leave. The signature below lists the event payload.
func(*native.Event)View sourceOnMouseDownfunc(*native.Event)—
OnMouseUpfunc(*native.Event)—
OnKeyDownfunc(*native.Event)—
OnKeyUpfunc(*native.Event)—
OnFocusfunc(*native.Event)—
OnBlurfunc(*native.Event)—
Tooltip.Popup
View sourcetooltip.Popup(options ...PartProps) *ElementConfigures popup for this part. The declared type and source define the accepted value.
Reffunc(*native.Node)—
Receives the retained native node after construction. Keep imperative work in event or lifecycle callbacks.
func(*native.Node)View sourceStyleany—
Reusable layout, typography, color, and interaction-state styles. Build with ui.Style() and compose with Merge.
anyView sourceChildrenPartChildren—
Content mounted inside the component. Compound child callbacks run after the parent context exists.
PartChildrenView sourceDisabledany—
Prevents activation and exposes the disabled state to accessibility. Compound parts inherit a disabled root.
anyView sourceRolestring—
FocusOnPointerany—
Groupany—
AriaLabelany—
Accessible name, especially for icon-only controls or controls without a visible label.
anyView sourceTabIndex*float64—
Controls sequential keyboard focus order. Omit to retain the component’s default focus behavior.
*float64View sourceOnClickfunc(*native.Event)—
Called after QuickGUI resolves an activation, including supported keyboard activation.
func(*native.Event)View sourceOnDoubleClickfunc(*native.Event)—
Callback for double click. The signature below lists the event payload.
func(*native.Event)View sourceOnContextMenufunc(*native.Event)—
Callback for context menu. The signature below lists the event payload.
func(*native.Event)View sourceOnPointerfunc(*native.Event)—
OnMouseEnterfunc(*native.Event)—
Callback for mouse enter. The signature below lists the event payload.
func(*native.Event)View sourceOnMouseLeavefunc(*native.Event)—
Callback for mouse leave. The signature below lists the event payload.
func(*native.Event)View sourceOnMouseDownfunc(*native.Event)—
OnMouseUpfunc(*native.Event)—
OnKeyDownfunc(*native.Event)—
OnKeyUpfunc(*native.Event)—
OnFocusfunc(*native.Event)—
OnBlurfunc(*native.Event)—
Tooltip.Arrow
View sourcetooltip.Arrow(options ...PartProps) *ElementConfigures arrow for this part. The declared type and source define the accepted value.
Reffunc(*native.Node)—
Receives the retained native node after construction. Keep imperative work in event or lifecycle callbacks.
func(*native.Node)View sourceStyleany—
Reusable layout, typography, color, and interaction-state styles. Build with ui.Style() and compose with Merge.
anyView sourceChildrenPartChildren—
Content mounted inside the component. Compound child callbacks run after the parent context exists.
PartChildrenView sourceDisabledany—
Prevents activation and exposes the disabled state to accessibility. Compound parts inherit a disabled root.
anyView sourceRolestring—
FocusOnPointerany—
Groupany—
AriaLabelany—
Accessible name, especially for icon-only controls or controls without a visible label.
anyView sourceTabIndex*float64—
Controls sequential keyboard focus order. Omit to retain the component’s default focus behavior.
*float64View sourceOnClickfunc(*native.Event)—
Called after QuickGUI resolves an activation, including supported keyboard activation.
func(*native.Event)View sourceOnDoubleClickfunc(*native.Event)—
Callback for double click. The signature below lists the event payload.
func(*native.Event)View sourceOnContextMenufunc(*native.Event)—
Callback for context menu. The signature below lists the event payload.
func(*native.Event)View sourceOnPointerfunc(*native.Event)—
OnMouseEnterfunc(*native.Event)—
Callback for mouse enter. The signature below lists the event payload.
func(*native.Event)View sourceOnMouseLeavefunc(*native.Event)—
Callback for mouse leave. The signature below lists the event payload.
func(*native.Event)View sourceOnMouseDownfunc(*native.Event)—
OnMouseUpfunc(*native.Event)—
OnKeyDownfunc(*native.Event)—
OnKeyUpfunc(*native.Event)—
OnFocusfunc(*native.Event)—
OnBlurfunc(*native.Event)—
Element
View sourcepart.Child(content).Style(style)Every part returns a fluent element. Strings, numbers, elements, and deferred child factories compose directly.
ChildChild(child any) *Element—
Child appends content and returns this element. Content can be an element, native node, scalar, accessor, or node-returning construction callback.
Child(child any) *ElementView sourceChildrenChildren(children ...any) *Element—
Children appends multiple children in order without replacing existing content. It also accepts []any, []*Element, and []*native.Node slices as arguments. Read the retained child nodes through element.Node.Children.
Children(children ...any) *ElementView sourceStyleStyle(style StyleBuilder) *Element—
Style merges a reusable style. Scalar accessors retain independent native bindings.
Style(style StyleBuilder) *ElementView sourceOnClickOnClick(handler func()) *Element—
OnClick handles a click without an unused event parameter.
OnClick(handler func()) *ElementView sourceRefRef(handler func(*native.Node)) *Element—
Ref exposes the native handle once at this point in the declaration chain.
Ref(handler func(*native.Node)) *ElementView source