Splitter
Creates resizable panes with pointer and keyboard-operated handles.
Loading interactive demo…
func SplitterExample() *ui.Element {
splitter := ui.NewSplitter().
DefaultValue([]float64{240, 400}).
Panes([]ui.SplitterPaneDeclaration{{}, {}})
return splitter.Root().Display("flex").Height(240).Children(
splitter.Pane(0).Child("Sidebar"),
splitter.Handle(0).Width(6).Cursor("col-resize"),
splitter.Pane(1).Child("Content"),
)
}#Import
Import ui from github.com/egoist/quickgui/go/ui.
import (
"github.com/egoist/quickgui/go/ui"
)#Usage
func SplitterExample() *ui.Element {
splitter := ui.NewSplitter().
DefaultValue([]float64{240, 400}).
Panes([]ui.SplitterPaneDeclaration{{}, {}})
return splitter.Root().Display("flex").Height(240).Children(
splitter.Pane(0).Child("Sidebar"),
splitter.Handle(0).Width(6).Cursor("col-resize"),
splitter.Pane(1).Child("Content"),
)
}#Anatomy
splitter.Rootsplitter.Panesplitter.Handle
#API reference
Expand an entry for its description and complete signature. A dash means no declaration default is documented.
NewSplitter
View sourceui.NewSplitter(props ...SplitterRootProps) *SplitterComponentNewSplitter declares a Splitter instance. Optional props provide initial settings.
Reffunc(*native.Node)—
Receives the retained native node after construction. Keep imperative work in event or lifecycle callbacks.
func(*native.Node)View sourceStyleany—
Reusable layout, typography, color, and interaction-state styles. Build with ui.Style() and compose with Merge.
anyView sourceChildrenPartChildren—
Content mounted inside the component. Compound child callbacks run after the parent context exists.
PartChildrenView sourceDisabledany—
Prevents activation and exposes the disabled state to accessibility. Compound parts inherit a disabled root.
anyView sourceRolestring—
FocusOnPointerany—
Groupany—
AriaLabelany—
Accessible name, especially for icon-only controls or controls without a visible label.
anyView sourceTabIndex*float64—
Controls sequential keyboard focus order. Omit to retain the component’s default focus behavior.
*float64View sourceOnClickfunc(*native.Event)—
Called after QuickGUI resolves an activation, including supported keyboard activation.
func(*native.Event)View sourceOnDoubleClickfunc(*native.Event)—
Callback for double click. The signature below lists the event payload.
func(*native.Event)View sourceOnContextMenufunc(*native.Event)—
Callback for context menu. The signature below lists the event payload.
func(*native.Event)View sourceOnPointerfunc(*native.Event)—
OnMouseEnterfunc(*native.Event)—
Callback for mouse enter. The signature below lists the event payload.
func(*native.Event)View sourceOnMouseLeavefunc(*native.Event)—
Callback for mouse leave. The signature below lists the event payload.
func(*native.Event)View sourceOnMouseDownfunc(*native.Event)—
OnMouseUpfunc(*native.Event)—
OnKeyDownfunc(*native.Event)—
OnKeyUpfunc(*native.Event)—
OnFocusfunc(*native.Event)—
OnBlurfunc(*native.Event)—
Valuefunc() []float64—
The current controlled value. Update application state from the change callback to accept a new value.
func() []float64View sourceDefaultValue[]float64—
Initial value for uncontrolled state. Use Value when the application should own subsequent changes.
[]float64View sourcePanes[]SplitterPaneDeclaration—
Stepany—
Orientationstring—
OnSizesChangefunc([]float64, *native.Event)—
Reports the complete pane-size set after the core resizes it.
func([]float64, *native.Event)View sourceSplitter.Disabled
View sourcesplitter.Disabled(value any) *SplitterComponentPrevents activation and exposes the disabled state to accessibility. Compound parts inherit a disabled root.
Splitter.Value
View sourcesplitter.Value(value any) *SplitterComponentThe current controlled value. Update application state from the change callback to accept a new value.
Splitter.DefaultValue
View sourcesplitter.DefaultValue(value []float64) *SplitterComponentInitial value for uncontrolled state. Use Value when the application should own subsequent changes.
Splitter.Panes
View sourcesplitter.Panes(value []SplitterPaneDeclaration) *SplitterComponentPer-pane minimum size and collapse declarations.
Splitter.Step
View sourcesplitter.Step(value any) *SplitterComponentIncrement applied by pointer, keyboard, or step controls.
Splitter.Orientation
View sourcesplitter.Orientation(value string) *SplitterComponentDirection used for layout and keyboard navigation.
Splitter.OnSizesChange
View sourcesplitter.OnSizesChange(value func([]float64, *native.Event)) *SplitterComponentReports the complete pane-size set after the core resizes it.
Splitter.Root
View sourcesplitter.Root() *ElementConfigures root for this part. The declared type and source define the accepted value.
Splitter.Pane
View sourcesplitter.Pane(value int, options ...SplitterPaneProps) *ElementConfigures pane for this part. The declared type and source define the accepted value.
Splitter.PaneWith
View sourcesplitter.PaneWith(props SplitterPaneProps) *ElementPaneWith supplies explicit properties for this part.
Reffunc(*native.Node)—
Receives the retained native node after construction. Keep imperative work in event or lifecycle callbacks.
func(*native.Node)View sourceStyleany—
Reusable layout, typography, color, and interaction-state styles. Build with ui.Style() and compose with Merge.
anyView sourceChildrenPartChildren—
Content mounted inside the component. Compound child callbacks run after the parent context exists.
PartChildrenView sourceDisabledany—
Prevents activation and exposes the disabled state to accessibility. Compound parts inherit a disabled root.
anyView sourceRolestring—
FocusOnPointerany—
Groupany—
AriaLabelany—
Accessible name, especially for icon-only controls or controls without a visible label.
anyView sourceTabIndex*float64—
Controls sequential keyboard focus order. Omit to retain the component’s default focus behavior.
*float64View sourceOnClickfunc(*native.Event)—
Called after QuickGUI resolves an activation, including supported keyboard activation.
func(*native.Event)View sourceOnDoubleClickfunc(*native.Event)—
Callback for double click. The signature below lists the event payload.
func(*native.Event)View sourceOnContextMenufunc(*native.Event)—
Callback for context menu. The signature below lists the event payload.
func(*native.Event)View sourceOnPointerfunc(*native.Event)—
OnMouseEnterfunc(*native.Event)—
Callback for mouse enter. The signature below lists the event payload.
func(*native.Event)View sourceOnMouseLeavefunc(*native.Event)—
Callback for mouse leave. The signature below lists the event payload.
func(*native.Event)View sourceOnMouseDownfunc(*native.Event)—
OnMouseUpfunc(*native.Event)—
OnKeyDownfunc(*native.Event)—
OnKeyUpfunc(*native.Event)—
OnFocusfunc(*native.Event)—
OnBlurfunc(*native.Event)—
Index*int—
Splitter.Handle
View sourcesplitter.Handle(value int, options ...SplitterPaneProps) *ElementConfigures handle for this part. The declared type and source define the accepted value.
Splitter.HandleWith
View sourcesplitter.HandleWith(props SplitterPaneProps) *ElementHandleWith supplies explicit properties for this part.
Reffunc(*native.Node)—
Receives the retained native node after construction. Keep imperative work in event or lifecycle callbacks.
func(*native.Node)View sourceStyleany—
Reusable layout, typography, color, and interaction-state styles. Build with ui.Style() and compose with Merge.
anyView sourceChildrenPartChildren—
Content mounted inside the component. Compound child callbacks run after the parent context exists.
PartChildrenView sourceDisabledany—
Prevents activation and exposes the disabled state to accessibility. Compound parts inherit a disabled root.
anyView sourceRolestring—
FocusOnPointerany—
Groupany—
AriaLabelany—
Accessible name, especially for icon-only controls or controls without a visible label.
anyView sourceTabIndex*float64—
Controls sequential keyboard focus order. Omit to retain the component’s default focus behavior.
*float64View sourceOnClickfunc(*native.Event)—
Called after QuickGUI resolves an activation, including supported keyboard activation.
func(*native.Event)View sourceOnDoubleClickfunc(*native.Event)—
Callback for double click. The signature below lists the event payload.
func(*native.Event)View sourceOnContextMenufunc(*native.Event)—
Callback for context menu. The signature below lists the event payload.
func(*native.Event)View sourceOnPointerfunc(*native.Event)—
OnMouseEnterfunc(*native.Event)—
Callback for mouse enter. The signature below lists the event payload.
func(*native.Event)View sourceOnMouseLeavefunc(*native.Event)—
Callback for mouse leave. The signature below lists the event payload.
func(*native.Event)View sourceOnMouseDownfunc(*native.Event)—
OnMouseUpfunc(*native.Event)—
OnKeyDownfunc(*native.Event)—
OnKeyUpfunc(*native.Event)—
OnFocusfunc(*native.Event)—
OnBlurfunc(*native.Event)—
Index*int—
Element
View sourcepart.Child(content).Style(style)Every part returns a fluent element. Strings, numbers, elements, and deferred child factories compose directly.
ChildChild(child any) *Element—
Child appends content and returns this element. Content can be an element, native node, scalar, accessor, or node-returning construction callback.
Child(child any) *ElementView sourceChildrenChildren(children ...any) *Element—
Children appends multiple children in order without replacing existing content. It also accepts []any, []*Element, and []*native.Node slices as arguments. Read the retained child nodes through element.Node.Children.
Children(children ...any) *ElementView sourceStyleStyle(style StyleBuilder) *Element—
Style merges a reusable style. Scalar accessors retain independent native bindings.
Style(style StyleBuilder) *ElementView sourceOnClickOnClick(handler func()) *Element—
OnClick handles a click without an unused event parameter.
OnClick(handler func()) *ElementView sourceRefRef(handler func(*native.Node)) *Element—
Ref exposes the native handle once at this point in the declaration chain.
Ref(handler func(*native.Node)) *ElementView source