ToggleGroup
ロービングフォーカスを使い、単一または複数の押下値を管理します。
デモを読み込み中…
func ToggleGroupExample() *ui.Element {
values, setValues := ui.CreateSignal([]string{"bold"})
group := ui.NewToggleGroup(ui.ToggleGroupProps{Multiple: true, Value: values, Items: []ui.ComponentItem{{Value: "bold"}, {Value: "italic"}}, OnValueChange: func(next []string, _ *native.Event) {
setValues(next)
}})
return group.Root().Children(
group.Item("bold").Child("Bold"),
group.Item("italic").Child("Italic"),
)
}#インポート
github.com/egoist/quickgui/go/ui から ui をインポートします。
import (
"github.com/egoist/quickgui/go/native"
"github.com/egoist/quickgui/go/ui"
)#使い方
func ToggleGroupExample() *ui.Element {
values, setValues := ui.CreateSignal([]string{"bold"})
group := ui.NewToggleGroup(ui.ToggleGroupProps{Multiple: true, Value: values, Items: []ui.ComponentItem{{Value: "bold"}, {Value: "italic"}}, OnValueChange: func(next []string, _ *native.Event) {
setValues(next)
}})
return group.Root().Children(
group.Item("bold").Child("Bold"),
group.Item("italic").Child("Italic"),
)
}#構成
toggleGroup.RoottoggleGroup.Item
#API リファレンス
項目を展開すると説明と完全なシグネチャが表示されます。ダッシュは宣言に既定値が記載されていないことを示します。
NewToggleGroup
ソースを見るui.NewToggleGroup(props ...ToggleGroupProps) *ToggleGroupComponentNewToggleGroup declares a ToggleGroup instance. Optional props provide initial settings.
Reffunc(*native.Node)—
Receives the retained native node after construction. Keep imperative work in event or lifecycle callbacks.
func(*native.Node)ソースを見るStyleany—
Reusable layout, typography, color, and interaction-state styles. Build with ui.Style() and compose with Merge.
anyソースを見るChildrenPartChildren—
Content mounted inside the component. Compound child callbacks run after the parent context exists.
PartChildrenソースを見るDisabledany—
Prevents activation and exposes the disabled state to accessibility. Compound parts inherit a disabled root.
anyソースを見るRolestring—
FocusOnPointerany—
Groupany—
AriaLabelany—
TabIndex*float64—
Controls sequential keyboard focus order. Omit to retain the component’s default focus behavior.
*float64ソースを見るOnClickfunc(*native.Event)—
Called after QuickGUI resolves an activation, including supported keyboard activation.
func(*native.Event)ソースを見るOnDoubleClickfunc(*native.Event)—
OnContextMenufunc(*native.Event)—
OnPointerfunc(*native.Event)—
OnMouseEnterfunc(*native.Event)—
OnMouseLeavefunc(*native.Event)—
OnMouseDownfunc(*native.Event)—
OnMouseUpfunc(*native.Event)—
OnKeyDownfunc(*native.Event)—
OnKeyUpfunc(*native.Event)—
OnFocusfunc(*native.Event)—
OnBlurfunc(*native.Event)—
Items[]ComponentItem—
Items made available to the control. Use stable item values to preserve selection.
[]ComponentItemソースを見るValuefunc() []string—
The current controlled value. Update application state from the change callback to accept a new value.
func() []stringソースを見るDefaultValue[]string—
Initial value for uncontrolled state. Use Value when the application should own subsequent changes.
[]stringソースを見るOnValueChangefunc([]string, *native.Event)—
Reports an accepted value change. Use the callback payload to update controlled state.
func([]string, *native.Event)ソースを見るMultiplebool—
ToggleGroup.Disabled
ソースを見るtoggleGroup.Disabled(value any) *ToggleGroupComponentPrevents activation and exposes the disabled state to accessibility. Compound parts inherit a disabled root.
ToggleGroup.Items
ソースを見るtoggleGroup.Items(value []ComponentItem) *ToggleGroupComponentItems made available to the control. Use stable item values to preserve selection.
ToggleGroup.Value
ソースを見るtoggleGroup.Value(value any) *ToggleGroupComponentThe current controlled value. Update application state from the change callback to accept a new value.
ToggleGroup.DefaultValue
ソースを見るtoggleGroup.DefaultValue(value []string) *ToggleGroupComponentInitial value for uncontrolled state. Use Value when the application should own subsequent changes.
ToggleGroup.OnValueChange
ソースを見るtoggleGroup.OnValueChange(value func([]string, *native.Event)) *ToggleGroupComponentReports an accepted value change. Use the callback payload to update controlled state.
ToggleGroup.Multiple
ソースを見るtoggleGroup.Multiple(value bool) *ToggleGroupComponentAllows more than one selected value.
ToggleGroup.Root
ソースを見るtoggleGroup.Root() *ElementConfigures root for this part. The declared type and source define the accepted value.
ToggleGroup.Item
ソースを見るtoggleGroup.Item(value string, options ...ToggleGroupItemProps) *ElementConfigures item for this part. The declared type and source define the accepted value.
ToggleGroup.ItemWith
ソースを見るtoggleGroup.ItemWith(props ToggleGroupItemProps) *ElementItemWith supplies explicit properties for this part.
Reffunc(*native.Node)—
Receives the retained native node after construction. Keep imperative work in event or lifecycle callbacks.
func(*native.Node)ソースを見るStyleany—
Reusable layout, typography, color, and interaction-state styles. Build with ui.Style() and compose with Merge.
anyソースを見るChildrenPartChildren—
Content mounted inside the component. Compound child callbacks run after the parent context exists.
PartChildrenソースを見るDisabledany—
Prevents activation and exposes the disabled state to accessibility. Compound parts inherit a disabled root.
anyソースを見るRolestring—
FocusOnPointerany—
Groupany—
AriaLabelany—
TabIndex*float64—
Controls sequential keyboard focus order. Omit to retain the component’s default focus behavior.
*float64ソースを見るOnClickfunc(*native.Event)—
Called after QuickGUI resolves an activation, including supported keyboard activation.
func(*native.Event)ソースを見るOnDoubleClickfunc(*native.Event)—
OnContextMenufunc(*native.Event)—
OnPointerfunc(*native.Event)—
OnMouseEnterfunc(*native.Event)—
OnMouseLeavefunc(*native.Event)—
OnMouseDownfunc(*native.Event)—
OnMouseUpfunc(*native.Event)—
OnKeyDownfunc(*native.Event)—
OnKeyUpfunc(*native.Event)—
OnFocusfunc(*native.Event)—
OnBlurfunc(*native.Event)—
Valuestring—
The current controlled value. Update application state from the change callback to accept a new value.
stringソースを見るElement
ソースを見るpart.Child(content).Style(style)Every part returns a fluent element. Strings, numbers, elements, and deferred child factories compose directly.
ChildChild(child any) *Element—
Child appends content and returns this element. Content can be an element, native node, scalar, accessor, or node-returning construction callback.
Child(child any) *Elementソースを見るChildrenChildren(children ...any) *Element—
Children appends multiple children in order without replacing existing content. It also accepts []any, []*Element, and []*native.Node slices as arguments. Read the retained child nodes through element.Node.Children.
Children(children ...any) *Elementソースを見るStyleStyle(style StyleBuilder) *Element—
Style merges a reusable style. Scalar accessors retain independent native bindings.
Style(style StyleBuilder) *Elementソースを見るOnClickOnClick(handler func()) *Element—
RefRef(handler func(*native.Node)) *Element—
Ref exposes the native handle once at this point in the declaration chain.
Ref(handler func(*native.Node)) *Elementソースを見る