Collapsible
アクセシブルな状態を保ちながら、トリガーで 1 つのパネルを表示/非表示にします。
デモを読み込み中…
func CollapsibleExample() *ui.Element {
collapsible := ui.NewCollapsible()
return collapsible.Root().Children(
collapsible.Trigger().Child("Show details"),
collapsible.Panel().Child("Mounted when opened"),
)
}#インポート
github.com/egoist/quickgui/go/ui から ui をインポートします。
import (
"github.com/egoist/quickgui/go/ui"
)#使い方
func CollapsibleExample() *ui.Element {
collapsible := ui.NewCollapsible()
return collapsible.Root().Children(
collapsible.Trigger().Child("Show details"),
collapsible.Panel().Child("Mounted when opened"),
)
}#構成
collapsible.Rootcollapsible.Triggercollapsible.Panel
#API リファレンス
項目を展開すると説明と完全なシグネチャが表示されます。ダッシュは宣言に既定値が記載されていないことを示します。
NewCollapsible
ソースを見るui.NewCollapsible(props ...CollapsibleRootProps) *CollapsibleComponentNewCollapsible declares a Collapsible instance. Optional props provide initial settings.
Reffunc(*native.Node)—
Receives the retained native node after construction. Keep imperative work in event or lifecycle callbacks.
func(*native.Node)ソースを見るStyleany—
Reusable layout, typography, color, and interaction-state styles. Build with ui.Style() and compose with Merge.
anyソースを見るChildrenPartChildren—
Content mounted inside the component. Compound child callbacks run after the parent context exists.
PartChildrenソースを見るDisabledany—
Prevents activation and exposes the disabled state to accessibility. Compound parts inherit a disabled root.
anyソースを見るRolestring—
FocusOnPointerany—
Groupany—
AriaLabelany—
TabIndex*float64—
Controls sequential keyboard focus order. Omit to retain the component’s default focus behavior.
*float64ソースを見るOnClickfunc(*native.Event)—
Called after QuickGUI resolves an activation, including supported keyboard activation.
func(*native.Event)ソースを見るOnDoubleClickfunc(*native.Event)—
OnContextMenufunc(*native.Event)—
OnPointerfunc(*native.Event)—
OnMouseEnterfunc(*native.Event)—
OnMouseLeavefunc(*native.Event)—
OnMouseDownfunc(*native.Event)—
OnMouseUpfunc(*native.Event)—
OnKeyDownfunc(*native.Event)—
OnKeyUpfunc(*native.Event)—
OnFocusfunc(*native.Event)—
OnBlurfunc(*native.Event)—
Openfunc() bool—
DefaultOpenbool—
OnOpenChangefunc(bool, *native.Event)—
KeepMountedbool—
Collapsible.Disabled
ソースを見るcollapsible.Disabled(value any) *CollapsibleComponentPrevents activation and exposes the disabled state to accessibility. Compound parts inherit a disabled root.
Collapsible.Open
ソースを見るcollapsible.Open(value any) *CollapsibleComponentControlled visibility of the panel or overlay. Pair with the open-change callback.
Collapsible.DefaultOpen
ソースを見るcollapsible.DefaultOpen(value bool) *CollapsibleComponentInitial visibility when the component owns its open state.
Collapsible.OnOpenChange
ソースを見るcollapsible.OnOpenChange(value func(bool, *native.Event)) *CollapsibleComponentReports a requested visibility change, including dismissal.
Collapsible.KeepMounted
ソースを見るcollapsible.KeepMounted(value bool) *CollapsibleComponentKeeps hidden content mounted so its retained state can survive visibility changes.
Collapsible.Root
ソースを見るcollapsible.Root() *ElementConfigures root for this part. The declared type and source define the accepted value.
Collapsible.Trigger
ソースを見るcollapsible.Trigger(options ...PartProps) *ElementConfigures trigger for this part. The declared type and source define the accepted value.
Reffunc(*native.Node)—
Receives the retained native node after construction. Keep imperative work in event or lifecycle callbacks.
func(*native.Node)ソースを見るStyleany—
Reusable layout, typography, color, and interaction-state styles. Build with ui.Style() and compose with Merge.
anyソースを見るChildrenPartChildren—
Content mounted inside the component. Compound child callbacks run after the parent context exists.
PartChildrenソースを見るDisabledany—
Prevents activation and exposes the disabled state to accessibility. Compound parts inherit a disabled root.
anyソースを見るRolestring—
FocusOnPointerany—
Groupany—
AriaLabelany—
TabIndex*float64—
Controls sequential keyboard focus order. Omit to retain the component’s default focus behavior.
*float64ソースを見るOnClickfunc(*native.Event)—
Called after QuickGUI resolves an activation, including supported keyboard activation.
func(*native.Event)ソースを見るOnDoubleClickfunc(*native.Event)—
OnContextMenufunc(*native.Event)—
OnPointerfunc(*native.Event)—
OnMouseEnterfunc(*native.Event)—
OnMouseLeavefunc(*native.Event)—
OnMouseDownfunc(*native.Event)—
OnMouseUpfunc(*native.Event)—
OnKeyDownfunc(*native.Event)—
OnKeyUpfunc(*native.Event)—
OnFocusfunc(*native.Event)—
OnBlurfunc(*native.Event)—
Collapsible.Panel
ソースを見るcollapsible.Panel(options ...PartProps) *ElementConfigures panel for this part. The declared type and source define the accepted value.
Reffunc(*native.Node)—
Receives the retained native node after construction. Keep imperative work in event or lifecycle callbacks.
func(*native.Node)ソースを見るStyleany—
Reusable layout, typography, color, and interaction-state styles. Build with ui.Style() and compose with Merge.
anyソースを見るChildrenPartChildren—
Content mounted inside the component. Compound child callbacks run after the parent context exists.
PartChildrenソースを見るDisabledany—
Prevents activation and exposes the disabled state to accessibility. Compound parts inherit a disabled root.
anyソースを見るRolestring—
FocusOnPointerany—
Groupany—
AriaLabelany—
TabIndex*float64—
Controls sequential keyboard focus order. Omit to retain the component’s default focus behavior.
*float64ソースを見るOnClickfunc(*native.Event)—
Called after QuickGUI resolves an activation, including supported keyboard activation.
func(*native.Event)ソースを見るOnDoubleClickfunc(*native.Event)—
OnContextMenufunc(*native.Event)—
OnPointerfunc(*native.Event)—
OnMouseEnterfunc(*native.Event)—
OnMouseLeavefunc(*native.Event)—
OnMouseDownfunc(*native.Event)—
OnMouseUpfunc(*native.Event)—
OnKeyDownfunc(*native.Event)—
OnKeyUpfunc(*native.Event)—
OnFocusfunc(*native.Event)—
OnBlurfunc(*native.Event)—
Element
ソースを見るpart.Child(content).Style(style)Every part returns a fluent element. Strings, numbers, elements, and deferred child factories compose directly.
ChildChild(child any) *Element—
Child appends content and returns this element. Content can be an element, native node, scalar, accessor, or node-returning construction callback.
Child(child any) *Elementソースを見るChildrenChildren(children ...any) *Element—
Children appends multiple children in order without replacing existing content. It also accepts []any, []*Element, and []*native.Node slices as arguments. Read the retained child nodes through element.Node.Children.
Children(children ...any) *Elementソースを見るStyleStyle(style StyleBuilder) *Element—
Style merges a reusable style. Scalar accessors retain independent native bindings.
Style(style StyleBuilder) *Elementソースを見るOnClickOnClick(handler func()) *Element—
RefRef(handler func(*native.Node)) *Element—
Ref exposes the native handle once at this point in the declaration chain.
Ref(handler func(*native.Node)) *Elementソースを見る