ContextMenu
トリガーを副ボタンで押すと、モデル駆動のネイティブメニューを開きます。
#インポート
github.com/egoist/quickgui/go/ui から ui をインポートします。
import (
"fmt"
"github.com/egoist/quickgui/go/native"
"github.com/egoist/quickgui/go/ui"
)#使い方
func ContextMenuExample() *ui.Element {
menu := ui.NewContextMenu(ui.ContextMenuRootProps{Items: func() []ui.MenuItemDeclaration {
return []ui.MenuItemDeclaration{{ID: "copy", Label: "Copy"}}
}, OnSelect: func(item ui.MenuSelectDetails, _ *native.Event) {
fmt.Println(item.ID)
}})
return menu.Root().Child(
menu.Trigger().Child("Right-click here"),
)
}#構成
contextMenu.RootcontextMenu.Trigger
#API リファレンス
項目を展開すると説明と完全なシグネチャが表示されます。ダッシュは宣言に既定値が記載されていないことを示します。
NewContextMenu
ソースを見るui.NewContextMenu(props ...ContextMenuRootProps) *ContextMenuComponentNewContextMenu declares a ContextMenu instance. Optional props provide initial settings.
ChildrenComponent—
Content mounted inside the component. Compound child callbacks run after the parent context exists.
Componentソースを見るItemsfunc() []MenuItemDeclaration—
Items made available to the control. Use stable item values to preserve selection.
func() []MenuItemDeclarationソースを見るAppearance*MenuAppearance—
OnSelectfunc(MenuSelectDetails, *native.Event)—
Loop*bool—
ContextMenu.Items
ソースを見るcontextMenu.Items(value any) *ContextMenuComponentItems made available to the control. Use stable item values to preserve selection.
ContextMenu.Appearance
ソースを見るcontextMenu.Appearance(value *MenuAppearance) *ContextMenuComponentStructural colors and geometry for a core-painted native menu or picker.
ContextMenu.OnSelect
ソースを見るcontextMenu.OnSelect(value func(MenuSelectDetails, *native.Event)) *ContextMenuComponentReports the menu entry selected by the core.
ContextMenu.Loop
ソースを見るcontextMenu.Loop(value bool) *ContextMenuComponentWraps highlight navigation at the ends of a menu level.
ContextMenu.Root
ソースを見るcontextMenu.Root() *ElementConfigures root for this part. The declared type and source define the accepted value.
ContextMenu.Trigger
ソースを見るcontextMenu.Trigger(options ...ContextMenuTriggerProps) *ElementConfigures trigger for this part. The declared type and source define the accepted value.
Reffunc(*native.Node)—
Receives the retained native node after construction. Keep imperative work in event or lifecycle callbacks.
func(*native.Node)ソースを見るStyleany—
Reusable layout, typography, color, and interaction-state styles. Build with ui.Style() and compose with Merge.
anyソースを見るChildrenPartChildren—
Content mounted inside the component. Compound child callbacks run after the parent context exists.
PartChildrenソースを見るDisabledany—
Prevents activation and exposes the disabled state to accessibility. Compound parts inherit a disabled root.
anyソースを見るRolestring—
FocusOnPointerany—
Groupany—
AriaLabelany—
TabIndex*float64—
Controls sequential keyboard focus order. Omit to retain the component’s default focus behavior.
*float64ソースを見るOnClickfunc(*native.Event)—
Called after QuickGUI resolves an activation, including supported keyboard activation.
func(*native.Event)ソースを見るOnDoubleClickfunc(*native.Event)—
OnContextMenufunc(*native.Event)—
OnPointerfunc(*native.Event)—
OnMouseEnterfunc(*native.Event)—
OnMouseLeavefunc(*native.Event)—
OnMouseDownfunc(*native.Event)—
OnMouseUpfunc(*native.Event)—
OnKeyDownfunc(*native.Event)—
OnKeyUpfunc(*native.Event)—
OnFocusfunc(*native.Event)—
OnBlurfunc(*native.Event)—
OnSelectfunc(*native.Event)—
ContextMenu.SubmenuRoot
ソースを見るcontextMenu.SubmenuRoot(options ...MenuRootProps) *ElementConfigures submenu root for this part. The declared type and source define the accepted value.
ChildrenComponent—
Content mounted inside the component. Compound child callbacks run after the parent context exists.
Componentソースを見るOpenfunc() bool—
DefaultOpenbool—
OnOpenChangefunc(bool, *native.Event)—
Modal*bool—
Orientationstring—
LoopFocus*bool—
CloseParentOnEsc*bool—
Disabledbool—
Prevents activation and exposes the disabled state to accessibility. Compound parts inherit a disabled root.
boolソースを見るOpenOnHover*bool—
Delayany—
CloseDelayany—
SideMenuSide—
AlignMenuAlign—
SideOffset*float64—
AlignOffset*float64—
CollisionPadding*float64—
Sticky*bool—
ContextMenu.SubmenuTrigger
ソースを見るcontextMenu.SubmenuTrigger(options ...MenuSubmenuTriggerProps) *ElementConfigures submenu trigger for this part. The declared type and source define the accepted value.
Reffunc(*native.Node)—
Receives the retained native node after construction. Keep imperative work in event or lifecycle callbacks.
func(*native.Node)ソースを見るStyleany—
Reusable layout, typography, color, and interaction-state styles. Build with ui.Style() and compose with Merge.
anyソースを見るChildrenPartChildren—
Content mounted inside the component. Compound child callbacks run after the parent context exists.
PartChildrenソースを見るDisabledany—
Prevents activation and exposes the disabled state to accessibility. Compound parts inherit a disabled root.
anyソースを見るRolestring—
FocusOnPointerany—
Groupany—
AriaLabelany—
TabIndex*float64—
Controls sequential keyboard focus order. Omit to retain the component’s default focus behavior.
*float64ソースを見るOnClickfunc(*native.Event)—
Called after QuickGUI resolves an activation, including supported keyboard activation.
func(*native.Event)ソースを見るOnDoubleClickfunc(*native.Event)—
OnContextMenufunc(*native.Event)—
OnPointerfunc(*native.Event)—
OnMouseEnterfunc(*native.Event)—
OnMouseLeavefunc(*native.Event)—
OnMouseDownfunc(*native.Event)—
OnMouseUpfunc(*native.Event)—
OnKeyDownfunc(*native.Event)—
OnKeyUpfunc(*native.Event)—
OnFocusfunc(*native.Event)—
OnBlurfunc(*native.Event)—
OpenOnHover*bool—
Delayany—
CloseDelayany—
Valuestring—
The current controlled value. Update application state from the change callback to accept a new value.
stringソースを見るLabelstring—
CloseOnClick*bool—
ContextMenu.Portal
ソースを見るcontextMenu.Portal(options ...PartProps) *ElementConfigures portal for this part. The declared type and source define the accepted value.
Reffunc(*native.Node)—
Receives the retained native node after construction. Keep imperative work in event or lifecycle callbacks.
func(*native.Node)ソースを見るStyleany—
Reusable layout, typography, color, and interaction-state styles. Build with ui.Style() and compose with Merge.
anyソースを見るChildrenPartChildren—
Content mounted inside the component. Compound child callbacks run after the parent context exists.
PartChildrenソースを見るDisabledany—
Prevents activation and exposes the disabled state to accessibility. Compound parts inherit a disabled root.
anyソースを見るRolestring—
FocusOnPointerany—
Groupany—
AriaLabelany—
TabIndex*float64—
Controls sequential keyboard focus order. Omit to retain the component’s default focus behavior.
*float64ソースを見るOnClickfunc(*native.Event)—
Called after QuickGUI resolves an activation, including supported keyboard activation.
func(*native.Event)ソースを見るOnDoubleClickfunc(*native.Event)—
OnContextMenufunc(*native.Event)—
OnPointerfunc(*native.Event)—
OnMouseEnterfunc(*native.Event)—
OnMouseLeavefunc(*native.Event)—
OnMouseDownfunc(*native.Event)—
OnMouseUpfunc(*native.Event)—
OnKeyDownfunc(*native.Event)—
OnKeyUpfunc(*native.Event)—
OnFocusfunc(*native.Event)—
OnBlurfunc(*native.Event)—
ContextMenu.Positioner
ソースを見るcontextMenu.Positioner(options ...MenuPositionerProps) *ElementConfigures positioner for this part. The declared type and source define the accepted value.
Reffunc(*native.Node)—
Receives the retained native node after construction. Keep imperative work in event or lifecycle callbacks.
func(*native.Node)ソースを見るStyleany—
Reusable layout, typography, color, and interaction-state styles. Build with ui.Style() and compose with Merge.
anyソースを見るChildrenPartChildren—
Content mounted inside the component. Compound child callbacks run after the parent context exists.
PartChildrenソースを見るDisabledany—
Prevents activation and exposes the disabled state to accessibility. Compound parts inherit a disabled root.
anyソースを見るRolestring—
FocusOnPointerany—
Groupany—
AriaLabelany—
TabIndex*float64—
Controls sequential keyboard focus order. Omit to retain the component’s default focus behavior.
*float64ソースを見るOnClickfunc(*native.Event)—
Called after QuickGUI resolves an activation, including supported keyboard activation.
func(*native.Event)ソースを見るOnDoubleClickfunc(*native.Event)—
OnContextMenufunc(*native.Event)—
OnPointerfunc(*native.Event)—
OnMouseEnterfunc(*native.Event)—
OnMouseLeavefunc(*native.Event)—
OnMouseDownfunc(*native.Event)—
OnMouseUpfunc(*native.Event)—
OnKeyDownfunc(*native.Event)—
OnKeyUpfunc(*native.Event)—
OnFocusfunc(*native.Event)—
OnBlurfunc(*native.Event)—
SideMenuSide—
AlignMenuAlign—
SideOffset*float64—
AlignOffset*float64—
CollisionPadding*float64—
Sticky*bool—
ContextMenu.Backdrop
ソースを見るcontextMenu.Backdrop(options ...PartProps) *ElementConfigures backdrop for this part. The declared type and source define the accepted value.
Reffunc(*native.Node)—
Receives the retained native node after construction. Keep imperative work in event or lifecycle callbacks.
func(*native.Node)ソースを見るStyleany—
Reusable layout, typography, color, and interaction-state styles. Build with ui.Style() and compose with Merge.
anyソースを見るChildrenPartChildren—
Content mounted inside the component. Compound child callbacks run after the parent context exists.
PartChildrenソースを見るDisabledany—
Prevents activation and exposes the disabled state to accessibility. Compound parts inherit a disabled root.
anyソースを見るRolestring—
FocusOnPointerany—
Groupany—
AriaLabelany—
TabIndex*float64—
Controls sequential keyboard focus order. Omit to retain the component’s default focus behavior.
*float64ソースを見るOnClickfunc(*native.Event)—
Called after QuickGUI resolves an activation, including supported keyboard activation.
func(*native.Event)ソースを見るOnDoubleClickfunc(*native.Event)—
OnContextMenufunc(*native.Event)—
OnPointerfunc(*native.Event)—
OnMouseEnterfunc(*native.Event)—
OnMouseLeavefunc(*native.Event)—
OnMouseDownfunc(*native.Event)—
OnMouseUpfunc(*native.Event)—
OnKeyDownfunc(*native.Event)—
OnKeyUpfunc(*native.Event)—
OnFocusfunc(*native.Event)—
OnBlurfunc(*native.Event)—
ContextMenu.Popup
ソースを見るcontextMenu.Popup(options ...PartProps) *ElementConfigures popup for this part. The declared type and source define the accepted value.
Reffunc(*native.Node)—
Receives the retained native node after construction. Keep imperative work in event or lifecycle callbacks.
func(*native.Node)ソースを見るStyleany—
Reusable layout, typography, color, and interaction-state styles. Build with ui.Style() and compose with Merge.
anyソースを見るChildrenPartChildren—
Content mounted inside the component. Compound child callbacks run after the parent context exists.
PartChildrenソースを見るDisabledany—
Prevents activation and exposes the disabled state to accessibility. Compound parts inherit a disabled root.
anyソースを見るRolestring—
FocusOnPointerany—
Groupany—
AriaLabelany—
TabIndex*float64—
Controls sequential keyboard focus order. Omit to retain the component’s default focus behavior.
*float64ソースを見るOnClickfunc(*native.Event)—
Called after QuickGUI resolves an activation, including supported keyboard activation.
func(*native.Event)ソースを見るOnDoubleClickfunc(*native.Event)—
OnContextMenufunc(*native.Event)—
OnPointerfunc(*native.Event)—
OnMouseEnterfunc(*native.Event)—
OnMouseLeavefunc(*native.Event)—
OnMouseDownfunc(*native.Event)—
OnMouseUpfunc(*native.Event)—
OnKeyDownfunc(*native.Event)—
OnKeyUpfunc(*native.Event)—
OnFocusfunc(*native.Event)—
OnBlurfunc(*native.Event)—
ContextMenu.Arrow
ソースを見るcontextMenu.Arrow(options ...PartProps) *ElementConfigures arrow for this part. The declared type and source define the accepted value.
Reffunc(*native.Node)—
Receives the retained native node after construction. Keep imperative work in event or lifecycle callbacks.
func(*native.Node)ソースを見るStyleany—
Reusable layout, typography, color, and interaction-state styles. Build with ui.Style() and compose with Merge.
anyソースを見るChildrenPartChildren—
Content mounted inside the component. Compound child callbacks run after the parent context exists.
PartChildrenソースを見るDisabledany—
Prevents activation and exposes the disabled state to accessibility. Compound parts inherit a disabled root.
anyソースを見るRolestring—
FocusOnPointerany—
Groupany—
AriaLabelany—
TabIndex*float64—
Controls sequential keyboard focus order. Omit to retain the component’s default focus behavior.
*float64ソースを見るOnClickfunc(*native.Event)—
Called after QuickGUI resolves an activation, including supported keyboard activation.
func(*native.Event)ソースを見るOnDoubleClickfunc(*native.Event)—
OnContextMenufunc(*native.Event)—
OnPointerfunc(*native.Event)—
OnMouseEnterfunc(*native.Event)—
OnMouseLeavefunc(*native.Event)—
OnMouseDownfunc(*native.Event)—
OnMouseUpfunc(*native.Event)—
OnKeyDownfunc(*native.Event)—
OnKeyUpfunc(*native.Event)—
OnFocusfunc(*native.Event)—
OnBlurfunc(*native.Event)—
ContextMenu.Group
ソースを見るcontextMenu.Group(options ...PartProps) *ElementNames this element as a group for descendant interaction-state styling.
Reffunc(*native.Node)—
Receives the retained native node after construction. Keep imperative work in event or lifecycle callbacks.
func(*native.Node)ソースを見るStyleany—
Reusable layout, typography, color, and interaction-state styles. Build with ui.Style() and compose with Merge.
anyソースを見るChildrenPartChildren—
Content mounted inside the component. Compound child callbacks run after the parent context exists.
PartChildrenソースを見るDisabledany—
Prevents activation and exposes the disabled state to accessibility. Compound parts inherit a disabled root.
anyソースを見るRolestring—
FocusOnPointerany—
Groupany—
AriaLabelany—
TabIndex*float64—
Controls sequential keyboard focus order. Omit to retain the component’s default focus behavior.
*float64ソースを見るOnClickfunc(*native.Event)—
Called after QuickGUI resolves an activation, including supported keyboard activation.
func(*native.Event)ソースを見るOnDoubleClickfunc(*native.Event)—
OnContextMenufunc(*native.Event)—
OnPointerfunc(*native.Event)—
OnMouseEnterfunc(*native.Event)—
OnMouseLeavefunc(*native.Event)—
OnMouseDownfunc(*native.Event)—
OnMouseUpfunc(*native.Event)—
OnKeyDownfunc(*native.Event)—
OnKeyUpfunc(*native.Event)—
OnFocusfunc(*native.Event)—
OnBlurfunc(*native.Event)—
ContextMenu.GroupLabel
ソースを見るcontextMenu.GroupLabel(options ...MenuGroupLabelProps) *ElementConfigures group label for this part. The declared type and source define the accepted value.
Reffunc(*native.Node)—
Receives the retained native node after construction. Keep imperative work in event or lifecycle callbacks.
func(*native.Node)ソースを見るStyleany—
Reusable layout, typography, color, and interaction-state styles. Build with ui.Style() and compose with Merge.
anyソースを見るChildrenPartChildren—
Content mounted inside the component. Compound child callbacks run after the parent context exists.
PartChildrenソースを見るDisabledany—
Prevents activation and exposes the disabled state to accessibility. Compound parts inherit a disabled root.
anyソースを見るRolestring—
FocusOnPointerany—
Groupany—
AriaLabelany—
TabIndex*float64—
Controls sequential keyboard focus order. Omit to retain the component’s default focus behavior.
*float64ソースを見るOnClickfunc(*native.Event)—
Called after QuickGUI resolves an activation, including supported keyboard activation.
func(*native.Event)ソースを見るOnDoubleClickfunc(*native.Event)—
OnContextMenufunc(*native.Event)—
OnPointerfunc(*native.Event)—
OnMouseEnterfunc(*native.Event)—
OnMouseLeavefunc(*native.Event)—
OnMouseDownfunc(*native.Event)—
OnMouseUpfunc(*native.Event)—
OnKeyDownfunc(*native.Event)—
OnKeyUpfunc(*native.Event)—
OnFocusfunc(*native.Event)—
OnBlurfunc(*native.Event)—
Valuestring—
The current controlled value. Update application state from the change callback to accept a new value.
stringソースを見るLabelstring—
ContextMenu.Separator
ソースを見るcontextMenu.Separator(options ...PartProps) *ElementConfigures separator for this part. The declared type and source define the accepted value.
Reffunc(*native.Node)—
Receives the retained native node after construction. Keep imperative work in event or lifecycle callbacks.
func(*native.Node)ソースを見るStyleany—
Reusable layout, typography, color, and interaction-state styles. Build with ui.Style() and compose with Merge.
anyソースを見るChildrenPartChildren—
Content mounted inside the component. Compound child callbacks run after the parent context exists.
PartChildrenソースを見るDisabledany—
Prevents activation and exposes the disabled state to accessibility. Compound parts inherit a disabled root.
anyソースを見るRolestring—
FocusOnPointerany—
Groupany—
AriaLabelany—
TabIndex*float64—
Controls sequential keyboard focus order. Omit to retain the component’s default focus behavior.
*float64ソースを見るOnClickfunc(*native.Event)—
Called after QuickGUI resolves an activation, including supported keyboard activation.
func(*native.Event)ソースを見るOnDoubleClickfunc(*native.Event)—
OnContextMenufunc(*native.Event)—
OnPointerfunc(*native.Event)—
OnMouseEnterfunc(*native.Event)—
OnMouseLeavefunc(*native.Event)—
OnMouseDownfunc(*native.Event)—
OnMouseUpfunc(*native.Event)—
OnKeyDownfunc(*native.Event)—
OnKeyUpfunc(*native.Event)—
OnFocusfunc(*native.Event)—
OnBlurfunc(*native.Event)—
ContextMenu.Item
ソースを見るcontextMenu.Item(options ...MenuItemProps) *ElementConfigures item for this part. The declared type and source define the accepted value.
Reffunc(*native.Node)—
Receives the retained native node after construction. Keep imperative work in event or lifecycle callbacks.
func(*native.Node)ソースを見るStyleany—
Reusable layout, typography, color, and interaction-state styles. Build with ui.Style() and compose with Merge.
anyソースを見るChildrenPartChildren—
Content mounted inside the component. Compound child callbacks run after the parent context exists.
PartChildrenソースを見るDisabledany—
Prevents activation and exposes the disabled state to accessibility. Compound parts inherit a disabled root.
anyソースを見るRolestring—
FocusOnPointerany—
Groupany—
AriaLabelany—
TabIndex*float64—
Controls sequential keyboard focus order. Omit to retain the component’s default focus behavior.
*float64ソースを見るOnClickfunc(*native.Event)—
Called after QuickGUI resolves an activation, including supported keyboard activation.
func(*native.Event)ソースを見るOnDoubleClickfunc(*native.Event)—
OnContextMenufunc(*native.Event)—
OnPointerfunc(*native.Event)—
OnMouseEnterfunc(*native.Event)—
OnMouseLeavefunc(*native.Event)—
OnMouseDownfunc(*native.Event)—
OnMouseUpfunc(*native.Event)—
OnKeyDownfunc(*native.Event)—
OnKeyUpfunc(*native.Event)—
OnFocusfunc(*native.Event)—
OnBlurfunc(*native.Event)—
Valuestring—
The current controlled value. Update application state from the change callback to accept a new value.
stringソースを見るLabelstring—
CloseOnClick*bool—
ContextMenu.LinkItem
ソースを見るcontextMenu.LinkItem(options ...MenuLinkItemProps) *ElementConfigures link item for this part. The declared type and source define the accepted value.
Reffunc(*native.Node)—
Receives the retained native node after construction. Keep imperative work in event or lifecycle callbacks.
func(*native.Node)ソースを見るStyleany—
Reusable layout, typography, color, and interaction-state styles. Build with ui.Style() and compose with Merge.
anyソースを見るChildrenPartChildren—
Content mounted inside the component. Compound child callbacks run after the parent context exists.
PartChildrenソースを見るDisabledany—
Prevents activation and exposes the disabled state to accessibility. Compound parts inherit a disabled root.
anyソースを見るRolestring—
FocusOnPointerany—
Groupany—
AriaLabelany—
TabIndex*float64—
Controls sequential keyboard focus order. Omit to retain the component’s default focus behavior.
*float64ソースを見るOnClickfunc(*native.Event)—
Called after QuickGUI resolves an activation, including supported keyboard activation.
func(*native.Event)ソースを見るOnDoubleClickfunc(*native.Event)—
OnContextMenufunc(*native.Event)—
OnPointerfunc(*native.Event)—
OnMouseEnterfunc(*native.Event)—
OnMouseLeavefunc(*native.Event)—
OnMouseDownfunc(*native.Event)—
OnMouseUpfunc(*native.Event)—
OnKeyDownfunc(*native.Event)—
OnKeyUpfunc(*native.Event)—
OnFocusfunc(*native.Event)—
OnBlurfunc(*native.Event)—
Valuestring—
The current controlled value. Update application state from the change callback to accept a new value.
stringソースを見るLabelstring—
CloseOnClick*bool—
Hrefstring—
OnNavigatefunc(string, *native.Event)—
Callback for navigate. The signature below lists the event payload.
func(string, *native.Event)ソースを見るContextMenu.CheckboxItem
ソースを見るcontextMenu.CheckboxItem(options ...MenuCheckboxItemProps) *ElementConfigures checkbox item for this part. The declared type and source define the accepted value.
Reffunc(*native.Node)—
Receives the retained native node after construction. Keep imperative work in event or lifecycle callbacks.
func(*native.Node)ソースを見るStyleany—
Reusable layout, typography, color, and interaction-state styles. Build with ui.Style() and compose with Merge.
anyソースを見るChildrenPartChildren—
Content mounted inside the component. Compound child callbacks run after the parent context exists.
PartChildrenソースを見るDisabledany—
Prevents activation and exposes the disabled state to accessibility. Compound parts inherit a disabled root.
anyソースを見るRolestring—
FocusOnPointerany—
Groupany—
AriaLabelany—
TabIndex*float64—
Controls sequential keyboard focus order. Omit to retain the component’s default focus behavior.
*float64ソースを見るOnClickfunc(*native.Event)—
Called after QuickGUI resolves an activation, including supported keyboard activation.
func(*native.Event)ソースを見るOnDoubleClickfunc(*native.Event)—
OnContextMenufunc(*native.Event)—
OnPointerfunc(*native.Event)—
OnMouseEnterfunc(*native.Event)—
OnMouseLeavefunc(*native.Event)—
OnMouseDownfunc(*native.Event)—
OnMouseUpfunc(*native.Event)—
OnKeyDownfunc(*native.Event)—
OnKeyUpfunc(*native.Event)—
OnFocusfunc(*native.Event)—
OnBlurfunc(*native.Event)—
Valuestring—
The current controlled value. Update application state from the change callback to accept a new value.
stringソースを見るLabelstring—
CloseOnClick*bool—
Checkedfunc() bool—
Controlled selection state. A checkbox also accepts the indeterminate state where supported.
func() boolソースを見るOnCheckedChangefunc(bool, *native.Event)—
ContextMenu.CheckboxItemIndicator
ソースを見るcontextMenu.CheckboxItemIndicator(options ...PartProps) *ElementConfigures checkbox item indicator for this part. The declared type and source define the accepted value.
Reffunc(*native.Node)—
Receives the retained native node after construction. Keep imperative work in event or lifecycle callbacks.
func(*native.Node)ソースを見るStyleany—
Reusable layout, typography, color, and interaction-state styles. Build with ui.Style() and compose with Merge.
anyソースを見るChildrenPartChildren—
Content mounted inside the component. Compound child callbacks run after the parent context exists.
PartChildrenソースを見るDisabledany—
Prevents activation and exposes the disabled state to accessibility. Compound parts inherit a disabled root.
anyソースを見るRolestring—
FocusOnPointerany—
Groupany—
AriaLabelany—
TabIndex*float64—
Controls sequential keyboard focus order. Omit to retain the component’s default focus behavior.
*float64ソースを見るOnClickfunc(*native.Event)—
Called after QuickGUI resolves an activation, including supported keyboard activation.
func(*native.Event)ソースを見るOnDoubleClickfunc(*native.Event)—
OnContextMenufunc(*native.Event)—
OnPointerfunc(*native.Event)—
OnMouseEnterfunc(*native.Event)—
OnMouseLeavefunc(*native.Event)—
OnMouseDownfunc(*native.Event)—
OnMouseUpfunc(*native.Event)—
OnKeyDownfunc(*native.Event)—
OnKeyUpfunc(*native.Event)—
OnFocusfunc(*native.Event)—
OnBlurfunc(*native.Event)—
ContextMenu.RadioGroup
ソースを見るcontextMenu.RadioGroup(options ...MenuRadioGroupProps) *ElementConfigures radio group for this part. The declared type and source define the accepted value.
Reffunc(*native.Node)—
Receives the retained native node after construction. Keep imperative work in event or lifecycle callbacks.
func(*native.Node)ソースを見るStyleany—
Reusable layout, typography, color, and interaction-state styles. Build with ui.Style() and compose with Merge.
anyソースを見るChildrenPartChildren—
Content mounted inside the component. Compound child callbacks run after the parent context exists.
PartChildrenソースを見るDisabledany—
Prevents activation and exposes the disabled state to accessibility. Compound parts inherit a disabled root.
anyソースを見るRolestring—
FocusOnPointerany—
Groupany—
AriaLabelany—
TabIndex*float64—
Controls sequential keyboard focus order. Omit to retain the component’s default focus behavior.
*float64ソースを見るOnClickfunc(*native.Event)—
Called after QuickGUI resolves an activation, including supported keyboard activation.
func(*native.Event)ソースを見るOnDoubleClickfunc(*native.Event)—
OnContextMenufunc(*native.Event)—
OnPointerfunc(*native.Event)—
OnMouseEnterfunc(*native.Event)—
OnMouseLeavefunc(*native.Event)—
OnMouseDownfunc(*native.Event)—
OnMouseUpfunc(*native.Event)—
OnKeyDownfunc(*native.Event)—
OnKeyUpfunc(*native.Event)—
OnFocusfunc(*native.Event)—
OnBlurfunc(*native.Event)—
Namestring—
Valuefunc() *string—
The current controlled value. Update application state from the change callback to accept a new value.
func() *stringソースを見るDefaultValuestring—
Initial value for uncontrolled state. Use Value when the application should own subsequent changes.
stringソースを見るOnValueChangefunc(string, *native.Event)—
Reports an accepted value change. Use the callback payload to update controlled state.
func(string, *native.Event)ソースを見るContextMenu.RadioItem
ソースを見るcontextMenu.RadioItem(options ...MenuRadioItemProps) *ElementConfigures radio item for this part. The declared type and source define the accepted value.
Reffunc(*native.Node)—
Receives the retained native node after construction. Keep imperative work in event or lifecycle callbacks.
func(*native.Node)ソースを見るStyleany—
Reusable layout, typography, color, and interaction-state styles. Build with ui.Style() and compose with Merge.
anyソースを見るChildrenPartChildren—
Content mounted inside the component. Compound child callbacks run after the parent context exists.
PartChildrenソースを見るDisabledany—
Prevents activation and exposes the disabled state to accessibility. Compound parts inherit a disabled root.
anyソースを見るRolestring—
FocusOnPointerany—
Groupany—
AriaLabelany—
TabIndex*float64—
Controls sequential keyboard focus order. Omit to retain the component’s default focus behavior.
*float64ソースを見るOnClickfunc(*native.Event)—
Called after QuickGUI resolves an activation, including supported keyboard activation.
func(*native.Event)ソースを見るOnDoubleClickfunc(*native.Event)—
OnContextMenufunc(*native.Event)—
OnPointerfunc(*native.Event)—
OnMouseEnterfunc(*native.Event)—
OnMouseLeavefunc(*native.Event)—
OnMouseDownfunc(*native.Event)—
OnMouseUpfunc(*native.Event)—
OnKeyDownfunc(*native.Event)—
OnKeyUpfunc(*native.Event)—
OnFocusfunc(*native.Event)—
OnBlurfunc(*native.Event)—
Valuestring—
The current controlled value. Update application state from the change callback to accept a new value.
stringソースを見るLabelstring—
CloseOnClick*bool—
Checkedfunc() bool—
Controlled selection state. A checkbox also accepts the indeterminate state where supported.
func() boolソースを見るContextMenu.RadioItemIndicator
ソースを見るcontextMenu.RadioItemIndicator(options ...PartProps) *ElementConfigures radio item indicator for this part. The declared type and source define the accepted value.
Reffunc(*native.Node)—
Receives the retained native node after construction. Keep imperative work in event or lifecycle callbacks.
func(*native.Node)ソースを見るStyleany—
Reusable layout, typography, color, and interaction-state styles. Build with ui.Style() and compose with Merge.
anyソースを見るChildrenPartChildren—
Content mounted inside the component. Compound child callbacks run after the parent context exists.
PartChildrenソースを見るDisabledany—
Prevents activation and exposes the disabled state to accessibility. Compound parts inherit a disabled root.
anyソースを見るRolestring—
FocusOnPointerany—
Groupany—
AriaLabelany—
TabIndex*float64—
Controls sequential keyboard focus order. Omit to retain the component’s default focus behavior.
*float64ソースを見るOnClickfunc(*native.Event)—
Called after QuickGUI resolves an activation, including supported keyboard activation.
func(*native.Event)ソースを見るOnDoubleClickfunc(*native.Event)—
OnContextMenufunc(*native.Event)—
OnPointerfunc(*native.Event)—
OnMouseEnterfunc(*native.Event)—
OnMouseLeavefunc(*native.Event)—
OnMouseDownfunc(*native.Event)—
OnMouseUpfunc(*native.Event)—
OnKeyDownfunc(*native.Event)—
OnKeyUpfunc(*native.Event)—
OnFocusfunc(*native.Event)—
OnBlurfunc(*native.Event)—
Element
ソースを見るpart.Child(content).Style(style)Every part returns a fluent element. Strings, numbers, elements, and deferred child factories compose directly.
ChildChild(child any) *Element—
Child appends content and returns this element. Content can be an element, native node, scalar, accessor, or node-returning construction callback.
Child(child any) *Elementソースを見るChildrenChildren(children ...any) *Element—
Children appends multiple children in order without replacing existing content. It also accepts []any, []*Element, and []*native.Node slices as arguments. Read the retained child nodes through element.Node.Children.
Children(children ...any) *Elementソースを見るStyleStyle(style StyleBuilder) *Element—
Style merges a reusable style. Scalar accessors retain independent native bindings.
Style(style StyleBuilder) *Elementソースを見るOnClickOnClick(handler func()) *Element—
RefRef(handler func(*native.Node)) *Element—
Ref exposes the native handle once at this point in the declaration chain.
Ref(handler func(*native.Node)) *Elementソースを見る