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ToggleGroup

配合移动式键盘焦点管理单选或多选的按下值。

正在加载交互演示…

#导入

从 github.com/egoist/quickgui/go/ui 导入 ui。

import (
	"github.com/egoist/quickgui/go/native"
	"github.com/egoist/quickgui/go/ui"
)

#用法

func ToggleGroupExample() *ui.Element {
	values, setValues := ui.CreateSignal([]string{"bold"})
	group := ui.NewToggleGroup(ui.ToggleGroupProps{Multiple: true, Value: values, Items: []ui.ComponentItem{{Value: "bold"}, {Value: "italic"}}, OnValueChange: func(next []string, _ *native.Event) {
		setValues(next)
	}})
	return group.Root().Children(
		group.Item("bold").Child("Bold"),
		group.Item("italic").Child("Italic"),
	)
}

#结构

  • toggleGroup.Root
  • toggleGroup.Item

#API 参考

展开条目查看说明和完整签名。短横线表示声明中未记录默认值。

NewToggleGroup

查看源码
ui.NewToggleGroup(props ...ToggleGroupProps) *ToggleGroupComponent

NewToggleGroup declares a ToggleGroup instance. Optional props provide initial settings.

Reffunc(*native.Node)—

Receives the retained native node after construction. Keep imperative work in event or lifecycle callbacks.

func(*native.Node)
查看源码
Styleany—

Reusable layout, typography, color, and interaction-state styles. Build with ui.Style() and compose with Merge.

any
查看源码
ChildrenPartChildren—

Content mounted inside the component. Compound child callbacks run after the parent context exists.

PartChildren
查看源码
Disabledany—

Prevents activation and exposes the disabled state to accessibility. Compound parts inherit a disabled root.

any
查看源码
Rolestring—

Accessibility role override. Prefer the component’s built-in semantics.

string
查看源码
FocusOnPointerany—

Whether a pointer press moves keyboard focus to the control.

any
查看源码
Groupany—

Names this element as a group for descendant interaction-state styling.

any
查看源码
AriaLabelany—

Accessible name, especially for icon-only controls or controls without a visible label.

any
查看源码
TabIndex*float64—

Controls sequential keyboard focus order. Omit to retain the component’s default focus behavior.

*float64
查看源码
OnClickfunc(*native.Event)—

Called after QuickGUI resolves an activation, including supported keyboard activation.

func(*native.Event)
查看源码
OnDoubleClickfunc(*native.Event)—

Callback for double click. The signature below lists the event payload.

func(*native.Event)
查看源码
OnContextMenufunc(*native.Event)—

Callback for context menu. The signature below lists the event payload.

func(*native.Event)
查看源码
OnPointerfunc(*native.Event)—

Callback for pointer. The signature below lists the event payload.

func(*native.Event)
查看源码
OnMouseEnterfunc(*native.Event)—

Callback for mouse enter. The signature below lists the event payload.

func(*native.Event)
查看源码
OnMouseLeavefunc(*native.Event)—

Callback for mouse leave. The signature below lists the event payload.

func(*native.Event)
查看源码
OnMouseDownfunc(*native.Event)—

Callback for mouse down. The signature below lists the event payload.

func(*native.Event)
查看源码
OnMouseUpfunc(*native.Event)—

Callback for mouse up. The signature below lists the event payload.

func(*native.Event)
查看源码
OnKeyDownfunc(*native.Event)—

Callback for key down. The signature below lists the event payload.

func(*native.Event)
查看源码
OnKeyUpfunc(*native.Event)—

Callback for key up. The signature below lists the event payload.

func(*native.Event)
查看源码
OnFocusfunc(*native.Event)—

Callback for focus. The signature below lists the event payload.

func(*native.Event)
查看源码
OnBlurfunc(*native.Event)—

Callback for blur. The signature below lists the event payload.

func(*native.Event)
查看源码
Items[]ComponentItem—

Items made available to the control. Use stable item values to preserve selection.

[]ComponentItem
查看源码
Valuefunc() []string—

The current controlled value. Update application state from the change callback to accept a new value.

func() []string
查看源码
DefaultValue[]string—

Initial value for uncontrolled state. Use Value when the application should own subsequent changes.

[]string
查看源码
OnValueChangefunc([]string, *native.Event)—

Reports an accepted value change. Use the callback payload to update controlled state.

func([]string, *native.Event)
查看源码
Multiplebool—

Allows more than one selected value.

bool
查看源码

ToggleGroup.Disabled

查看源码
toggleGroup.Disabled(value any) *ToggleGroupComponent

Prevents activation and exposes the disabled state to accessibility. Compound parts inherit a disabled root.

ToggleGroup.Items

查看源码
toggleGroup.Items(value []ComponentItem) *ToggleGroupComponent

Items made available to the control. Use stable item values to preserve selection.

ToggleGroup.Value

查看源码
toggleGroup.Value(value any) *ToggleGroupComponent

The current controlled value. Update application state from the change callback to accept a new value.

ToggleGroup.DefaultValue

查看源码
toggleGroup.DefaultValue(value []string) *ToggleGroupComponent

Initial value for uncontrolled state. Use Value when the application should own subsequent changes.

ToggleGroup.OnValueChange

查看源码
toggleGroup.OnValueChange(value func([]string, *native.Event)) *ToggleGroupComponent

Reports an accepted value change. Use the callback payload to update controlled state.

ToggleGroup.Multiple

查看源码
toggleGroup.Multiple(value bool) *ToggleGroupComponent

Allows more than one selected value.

ToggleGroup.Root

查看源码
toggleGroup.Root() *Element

Configures root for this part. The declared type and source define the accepted value.

ToggleGroup.Item

查看源码
toggleGroup.Item(value string, options ...ToggleGroupItemProps) *Element

Configures item for this part. The declared type and source define the accepted value.

ToggleGroup.ItemWith

查看源码
toggleGroup.ItemWith(props ToggleGroupItemProps) *Element

ItemWith supplies explicit properties for this part.

Reffunc(*native.Node)—

Receives the retained native node after construction. Keep imperative work in event or lifecycle callbacks.

func(*native.Node)
查看源码
Styleany—

Reusable layout, typography, color, and interaction-state styles. Build with ui.Style() and compose with Merge.

any
查看源码
ChildrenPartChildren—

Content mounted inside the component. Compound child callbacks run after the parent context exists.

PartChildren
查看源码
Disabledany—

Prevents activation and exposes the disabled state to accessibility. Compound parts inherit a disabled root.

any
查看源码
Rolestring—

Accessibility role override. Prefer the component’s built-in semantics.

string
查看源码
FocusOnPointerany—

Whether a pointer press moves keyboard focus to the control.

any
查看源码
Groupany—

Names this element as a group for descendant interaction-state styling.

any
查看源码
AriaLabelany—

Accessible name, especially for icon-only controls or controls without a visible label.

any
查看源码
TabIndex*float64—

Controls sequential keyboard focus order. Omit to retain the component’s default focus behavior.

*float64
查看源码
OnClickfunc(*native.Event)—

Called after QuickGUI resolves an activation, including supported keyboard activation.

func(*native.Event)
查看源码
OnDoubleClickfunc(*native.Event)—

Callback for double click. The signature below lists the event payload.

func(*native.Event)
查看源码
OnContextMenufunc(*native.Event)—

Callback for context menu. The signature below lists the event payload.

func(*native.Event)
查看源码
OnPointerfunc(*native.Event)—

Callback for pointer. The signature below lists the event payload.

func(*native.Event)
查看源码
OnMouseEnterfunc(*native.Event)—

Callback for mouse enter. The signature below lists the event payload.

func(*native.Event)
查看源码
OnMouseLeavefunc(*native.Event)—

Callback for mouse leave. The signature below lists the event payload.

func(*native.Event)
查看源码
OnMouseDownfunc(*native.Event)—

Callback for mouse down. The signature below lists the event payload.

func(*native.Event)
查看源码
OnMouseUpfunc(*native.Event)—

Callback for mouse up. The signature below lists the event payload.

func(*native.Event)
查看源码
OnKeyDownfunc(*native.Event)—

Callback for key down. The signature below lists the event payload.

func(*native.Event)
查看源码
OnKeyUpfunc(*native.Event)—

Callback for key up. The signature below lists the event payload.

func(*native.Event)
查看源码
OnFocusfunc(*native.Event)—

Callback for focus. The signature below lists the event payload.

func(*native.Event)
查看源码
OnBlurfunc(*native.Event)—

Callback for blur. The signature below lists the event payload.

func(*native.Event)
查看源码
Valuestring—

The current controlled value. Update application state from the change callback to accept a new value.

string
查看源码
part.Child(content).Style(style)

Every part returns a fluent element. Strings, numbers, elements, and deferred child factories compose directly.

ChildChild(child any) *Element—

Child appends content and returns this element. Content can be an element, native node, scalar, accessor, or node-returning construction callback.

Child(child any) *Element
查看源码
ChildrenChildren(children ...any) *Element—

Children appends multiple children in order without replacing existing content. It also accepts []any, []*Element, and []*native.Node slices as arguments. Read the retained child nodes through element.Node.Children.

Children(children ...any) *Element
查看源码
StyleStyle(style StyleBuilder) *Element—

Style merges a reusable style. Scalar accessors retain independent native bindings.

Style(style StyleBuilder) *Element
查看源码
OnClickOnClick(handler func()) *Element—

OnClick handles a click without an unused event parameter.

OnClick(handler func()) *Element
查看源码
RefRef(handler func(*native.Node)) *Element—

Ref exposes the native handle once at this point in the declaration chain.

Ref(handler func(*native.Node)) *Element
查看源码