PreviewCard
Shows a richer hover or focus preview beside a trigger without changing the current screen.
Loading interactive demo…
let card = PreviewCard::new("file", &state);
card.trigger_with(text("README.md"))#Import
Import PreviewCard from quickgui.
use quickgui::*;#Usage
let card = PreviewCard::new("file", &state);
card.trigger_with(text("README.md"))#Anatomy
PreviewCard::rootPreviewCard::triggerPreviewCard::portalPreviewCard::backdropPreviewCard::positionerPreviewCard::popupPreviewCard::arrow
#API reference
Expand an entry for its description and complete signature. A dash means no declaration default is documented.
PreviewCard
View sourcepub fn new( trigger_id: impl Into<ElementId>, popup_id: impl Into<ElementId>, open: bool, ) -> SelfDeclare a preview card over caller-owned trigger and popup identities.
from_statepub fn from_state( trigger_id: impl Into<ElementId>, popup_id: impl Into<ElementId>, state: &PreviewCardState, ) -> Self—
Declare a preview card from its retained state.
pub fn from_state( trigger_id: impl Into<ElementId>, popup_id: impl Into<ElementId>, state: &PreviewCardState, ) -> SelfView sourceplacementpub const fn placement(mut self, placement: AnchorPlacement) -> Self—
Configures placement for this part.
pub const fn placement(mut self, placement: AnchorPlacement) -> SelfView sourceanchor_gappub fn anchor_gap(mut self, gap: f32) -> Self—
Set the structural distance between the trigger and the popup.
pub fn anchor_gap(mut self, gap: f32) -> SelfView sourceviewport_marginpub fn viewport_margin(mut self, margin: f32) -> Self—
Set the structural collision margin inside the current window viewport.
pub fn viewport_margin(mut self, margin: f32) -> SelfView sourcepopoverpub const fn popover(self) -> Popover—
The composed popover, for callers that need its remaining parts directly.
pub const fn popover(self) -> PopoverView sourceis_openpub const fn is_open(self) -> bool—
trigger_idpub const fn trigger_id(self) -> ElementId—
popup_idpub const fn popup_id(self) -> ElementId—
positioner_idpub fn positioner_id(self) -> ElementId—
backdrop_idpub fn backdrop_id(self) -> ElementId—
arrow_idpub fn arrow_id(self) -> ElementId—
trigger_focuspub fn trigger_focus(self) -> FocusHandle—
on_trigger_hoverpub fn on_trigger_hover<V: 'static, Change>( self, cx: &mut ViewContext<'_, V>, access: fn(&mut V) -> &mut PreviewCardState, on_open_change: Change, ) -> HoverListener<V> where Change: Fn(&mut V, bool, &mut EventContext) + 'static,—
Build the trigger's hover behavior. Attach the returned handle with [`crate::Element::on_hover`]. `on_open_change` runs only when the open value actually changes, which for the delayed open is on the frame the deadline is applied rather than on the pointer event that armed it.
pub fn on_trigger_hover<V: 'static, Change>( self, cx: &mut ViewContext<'_, V>, access: fn(&mut V) -> &mut PreviewCardState, on_open_change: Change, ) -> HoverListener<V> where Change: Fn(&mut V, bool, &mut EventContext) + 'static,View sourceon_trigger_hover_withpub fn on_trigger_hover_with<V: 'static, Change>( self, cx: &mut ViewContext<'_, V>, access: StateAccessor<V, PreviewCardState>, on_open_change: Change, ) -> HoverListener<V> where Change: Fn(&mut V, bool, &mut EventContext) + 'static,—
Build the trigger's hover behavior against a per-instance state accessor.
pub fn on_trigger_hover_with<V: 'static, Change>( self, cx: &mut ViewContext<'_, V>, access: StateAccessor<V, PreviewCardState>, on_open_change: Change, ) -> HoverListener<V> where Change: Fn(&mut V, bool, &mut EventContext) + 'static,View sourceon_popup_hoverpub fn on_popup_hover<V: 'static, Change>( self, cx: &mut ViewContext<'_, V>, access: fn(&mut V) -> &mut PreviewCardState, on_open_change: Change, ) -> HoverListener<V> where Change: Fn(&mut V, bool, &mut EventContext) + 'static,—
Build the popup's hover behavior, which keeps an open card open.
pub fn on_popup_hover<V: 'static, Change>( self, cx: &mut ViewContext<'_, V>, access: fn(&mut V) -> &mut PreviewCardState, on_open_change: Change, ) -> HoverListener<V> where Change: Fn(&mut V, bool, &mut EventContext) + 'static,View sourceon_popup_hover_withpub fn on_popup_hover_with<V: 'static, Change>( self, cx: &mut ViewContext<'_, V>, access: StateAccessor<V, PreviewCardState>, on_open_change: Change, ) -> HoverListener<V> where Change: Fn(&mut V, bool, &mut EventContext) + 'static,—
Build the popup's hover behavior against a per-instance state accessor.
pub fn on_popup_hover_with<V: 'static, Change>( self, cx: &mut ViewContext<'_, V>, access: StateAccessor<V, PreviewCardState>, on_open_change: Change, ) -> HoverListener<V> where Change: Fn(&mut V, bool, &mut EventContext) + 'static,View sourceon_dismisspub fn on_dismiss<V: 'static, Change>( self, cx: &mut ViewContext<'_, V>, access: fn(&mut V) -> &mut PreviewCardState, on_open_change: Change, ) -> DismissListener<V> where Change: Fn(&mut V, bool, &mut EventContext) + 'static,—
Build the popup's dismissal behavior for Escape and outside presses. Attach the returned handle with [`crate::Element::on_dismiss`].
pub fn on_dismiss<V: 'static, Change>( self, cx: &mut ViewContext<'_, V>, access: fn(&mut V) -> &mut PreviewCardState, on_open_change: Change, ) -> DismissListener<V> where Change: Fn(&mut V, bool, &mut EventContext) + 'static,View sourceon_dismiss_withpub fn on_dismiss_with<V: 'static, Change>( self, cx: &mut ViewContext<'_, V>, access: StateAccessor<V, PreviewCardState>, on_open_change: Change, ) -> DismissListener<V> where Change: Fn(&mut V, bool, &mut EventContext) + 'static,—
Build the popup's dismissal behavior against a per-instance state accessor.
pub fn on_dismiss_with<V: 'static, Change>( self, cx: &mut ViewContext<'_, V>, access: StateAccessor<V, PreviewCardState>, on_open_change: Change, ) -> DismissListener<V> where Change: Fn(&mut V, bool, &mut EventContext) + 'static,View sourceschedulepub fn schedule<V: 'static>(cx: &mut ViewContext<'_, V>, state: &PreviewCardState)—
Ask for the one repaint an armed open or close deadline needs. Call this while rendering. A settled preview card requests nothing, so the window sleeps.
pub fn schedule<V: 'static>(cx: &mut ViewContext<'_, V>, state: &PreviewCardState)View sourcePreviewCard::root_with
View sourcepub fn root_with(self, root: Element) -> ElementDecorate the optional application-owned structural wrapper. A preview card needs no wrapper of its own; this part exists so a composition that wants one keeps the trigger out of the window's native drag region without inventing appearance.
PreviewCard::root
View sourcepub fn root(self) -> ElementCreate the unstyled root part. Use [`Self::root_with`] to supply an existing element.
PreviewCard::trigger_with
View sourcepub fn trigger_with(self, trigger: Element) -> ElementDecorate the application-owned link-like trigger without adding appearance. Unlike a popover trigger, this projects the Link role: a preview card previews a destination rather than opening a menu, so the trigger stays an ordinary link for the keyboard and for assistive technology.
PreviewCard::trigger
View sourcepub fn trigger(self) -> ElementCreate the unstyled trigger part. Use [`Self::trigger_with`] to supply an existing element.
PreviewCard::portal_with
View sourcepub fn portal_with(self, portal: Element) -> ElementDecorate the caller-owned portal boundary. QuickGUI's retained overlay node is itself the portal, so this is the same boundary as [`Self::positioner_with`]; mount exactly one of them.
PreviewCard::portal
View sourcepub fn portal(self) -> ElementCreate the unstyled portal part. Use [`Self::portal_with`] to supply an existing element.
PreviewCard::positioner_with
View sourcepub fn positioner_with(self, positioner: Element) -> ElementDecorate the caller-owned positioner without adding appearance.
PreviewCard::positioner
View sourcepub fn positioner(self) -> ElementCreate the unstyled positioner part. Use [`Self::positioner_with`] to supply an existing element.
PreviewCard::popup_with
View sourcepub fn popup_with(self, popup: Element) -> ElementDecorate the application-owned popup without adding layout or appearance. The popup emits [`crate::Event::Dismiss`] under [`Self::popup_id`] for Escape and for an outside pointer press, and restores focus to the trigger.
PreviewCard::popup
View sourcepub fn popup(self) -> ElementCreate the unstyled popup part. Use [`Self::popup_with`] to supply an existing element.
PreviewCard::arrow_with
View sourcepub fn arrow_with(self, arrow: Element) -> ElementDecorate the application-owned arrow. The arrow is decorative: it carries a stable identity so the application can position and animate it, and is hidden from assistive technology.
PreviewCard::arrow
View sourcepub fn arrow(self) -> ElementCreate the unstyled arrow part. Use [`Self::arrow_with`] to supply an existing element.
PreviewCard::backdrop_with
View sourcepub fn backdrop_with(self, backdrop: Element) -> ElementDecorate an optional caller-painted viewport backdrop.
PreviewCard::backdrop
View sourcepub fn backdrop(self) -> ElementCreate the unstyled backdrop part. Use [`Self::backdrop_with`] to supply an existing element.
