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Menubar

Coordinates a horizontal in-window menubar and its menu items.

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#Import

Import Menubar from quickgui.

use quickgui::*;

#Usage

let bar = Menubar::new("app");
bar.root().flex_row()

#Anatomy

  • Menubar::root
  • Menubar::item

#API reference

Expand an entry for its description and complete signature. A dash means no declaration default is documented.

pub fn new(root_id: impl Into<ElementId>) -> Self
root_idpub const fn root_id(self) -> ElementId—

Configures root id for this part.

pub const fn root_id(self) -> ElementId
View source
item_idpub fn item_id(self, index: usize) -> ElementId—

Configures item id for this part.

pub fn item_id(self, index: usize) -> ElementId
View source
itempub const fn item(self, state: MenubarState, index: usize) -> Option<MenubarItem>—

Describe one top-level menu trigger. Indices at or past [`MenubarState::menu_count`] return `None`, so a caller-driven loop stays bounded by the state instead of by its own arithmetic.

pub const fn item(self, state: MenubarState, index: usize) -> Option<MenubarItem>
View source

Menubar::root_with

View source
pub fn root_with(self, state: MenubarState, root: Element) -> Element

Decorate an application-owned menubar root without adding layout or appearance.

Menubar::root

View source
pub fn root(self, state: MenubarState) -> Element

Create the unstyled root part. Use [`Self::root_with`] to supply an existing element.