Stepper
A controlled native numeric stepper with bounded values.
#Import
Import ui from github.com/egoist/quickgui/go/ui.
import (
"github.com/egoist/quickgui/go/native"
"github.com/egoist/quickgui/go/ui"
)#Usage
func SwiftUiStepperExample() *native.Node {
value, setValue := ui.CreateSignal(40.0)
return ui.SwiftUI.Host(
ui.SwiftUIHostProps{MatchContents: true},
func() *native.Node {
return ui.SwiftUI.Stepper(ui.SwiftUIStepperProps{
Value: value,
Min: 0,
Max: 100,
Step: 1,
Label: "Value",
OnValueChange: func(next float64, _ *native.Event) { setValue(next) },
})
},
)
}#API reference
Expand an entry for its description and complete signature. A dash means no declaration default is documented.
SwiftUI.Stepper
View sourceui.SwiftUI.Stepper(props SwiftUIStepperProps) *native.NodeTestIDany—
Modifiersany—
Reffunc(*native.Node)—
Receives the retained native node after construction. Keep imperative work in event or lifecycle callbacks.
func(*native.Node)View sourceValueany—
The current controlled value. Update application state from the change callback to accept a new value.
anyView sourceMinany—
Maxany—
Stepany—
Labelany—
OnValueChangefunc(float64, *native.Event)—
Reports an accepted value change. Use the callback payload to update controlled state.
func(float64, *native.Event)View source